- Today
- Holidays
- Birthdays
- Reminders
- Cities
- Atlanta
- Austin
- Baltimore
- Berwyn
- Beverly Hills
- Birmingham
- Boston
- Brooklyn
- Buffalo
- Charlotte
- Chicago
- Cincinnati
- Cleveland
- Columbus
- Dallas
- Denver
- Detroit
- Fort Worth
- Houston
- Indianapolis
- Knoxville
- Las Vegas
- Los Angeles
- Louisville
- Madison
- Memphis
- Miami
- Milwaukee
- Minneapolis
- Nashville
- New Orleans
- New York
- Omaha
- Orlando
- Philadelphia
- Phoenix
- Pittsburgh
- Portland
- Raleigh
- Richmond
- Rutherford
- Sacramento
- Salt Lake City
- San Antonio
- San Diego
- San Francisco
- San Jose
- Seattle
- Tampa
- Tucson
- Washington
Marathon Today
By the People, for the People
Marathon Ignores Extraction Shooter 'Rules' and Thrives
Bungie's new extraction shooter takes a different approach, and it works surprisingly well.
Mar. 10, 2026 at 10:22pm
Got story updates? Submit your updates here. ›
Bungie's new extraction shooter Marathon is charting its own path, ignoring some of the standard conventions of the genre. By stripping away features like safe pockets, long checklists, and extended round timers, Marathon forces players to focus on the core PvP action, leading to a more intense and fast-paced experience. Despite initial skepticism, the author found Marathon's design choices to be calculated and effective at engineering frequent confrontations between squads.
Why it matters
Marathon's unique approach to the extraction shooter genre demonstrates that the format is still evolving and has room for innovation. By prioritizing PvP over progression systems and loot management, Marathon provides a fresh take that could influence the direction of the genre going forward.
The details
Marathon has a number of design choices that set it apart, including no safe pockets for storing loot, short 25-minute round timers, and a limit of one quest per run. These restrictions are intentional, as Bungie wants the PvP combat to be the main draw rather than checklist-style progression. The smaller map sizes and proximity of extraction points also force frequent confrontations between squads, even if they have different objectives. This contrasts with the bounty-focused design of Hunt: Showdown, which engineers showdowns through convergence on set locations.
- Marathon first entered alpha testing in 2016.
The players
Bungie
The developer behind Marathon, known for creating quality multiplayer shooters like the Halo franchise.
Escape From Tarkov
An extraction shooter that pioneered the milsim realism and grind-focused progression approach in the genre.
Hunt: Showdown
An extraction shooter that emphasizes intense PvP combat and temporary perks over extensive progression systems.
Arc Raiders
An extraction shooter that demonstrated the potential for the format to support cooperation, roleplay, and survival horror fantasy.
What’s next
Bungie has indicated that changes to Marathon's solo play experience are on the table if the community provides feedback, as the lack of revives makes it feel more punishing.
The takeaway
By prioritizing intense PvP over extensive progression systems and loot management, Marathon offers a fresh take on the extraction shooter genre that could influence its future direction. Bungie's calculated design choices, such as smaller maps and limited objectives, successfully engineer frequent confrontations between squads, creating a more focused and thrilling experience.

