New Gameplay Details Revealed for Control Resonant's Supernatural Action

Exploration, abilities, combat progression, and boss battles take center stage in upcoming sci-fi thriller.

Published on Feb. 12, 2026

Sergey Mohov, Lead Gameplay Designer on Control Resonant, provides an in-depth look at the game's latest gameplay video, showcasing the shifting, gravity-defying environments of the West Incursion Zone, the supernatural abilities of protagonist Dylan, and the powerful Resonant boss enemies he must defeat to expand his combat arsenal.

Why it matters

Control Resonant, the sequel to Remedy's acclaimed supernatural action game Control, promises to push the boundaries of the series' unique blend of exploration, combat, and narrative-driven gameplay. The new details highlight the game's focus on player agency, customization, and the consequences of confronting the twisted, reality-warping forces threatening Manhattan.

The details

The gameplay video reveals Dylan navigating the West Incursion Zone, a distorted area where architecture folds in on itself and gravity behaves unpredictably. Dylan's supernatural abilities, such as Reach and Shift, allow him to traverse these shifting environments, while his shapeshifting melee weapon, the Aberrant, provides a versatile combat toolkit. Progression is centered around unlocking new Aberrant forms, abilities, and combos, enabling players to create their own unique playstyle. The video also introduces Resonants, powerful boss enemies that Dylan must defeat to acquire new combat abilities.

  • The gameplay video debuted in the latest State of Play on February 12, 2026.

The players

Sergey Mohov

The Lead Gameplay Designer on Control Resonant, who provided an in-depth look at the game's latest gameplay video.

Dylan

The protagonist of Control Resonant, who wields supernatural abilities and the shapeshifting Aberrant weapon to navigate the twisted environments and confront the Resonant enemies.

Zoe De Vera

An FBC Field Agent and one of the new characters introduced in Control Resonant, who acts as Dylan's handler in the field, offering guidance and context as the supernatural crisis unfolds.

Remedy

The game development studio behind the Control series, known for their unique blend of exploration, combat, and narrative-driven gameplay.

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What they’re saying

“If you missed it, you can check it out below.”

— Sergey Mohov, Lead Gameplay Designer (playstation.com)

“Zoe acts as Dylan's handler in the field, offering guidance and context as events spiral out of control. Her relationship with Dylan is an important part of the story, pushing him to confront who he is, what he's capable of, and what it means to hold onto his humanity in the middle of a supernatural crisis.”

— Sergey Mohov, Lead Gameplay Designer (playstation.com)

“The challenge lies in re-learning what 'ground' is and spotting pathways on surfaces that are now at war with gravity.”

— Sergey Mohov, Lead Gameplay Designer (playstation.com)

“Progression is all about building your perfect combat flow. You'll constantly expand your toolkit by unlocking new Aberrant forms, supernatural abilities, and combos. There are also deeper customization systems, which let you specialize and power up your favorite moves.”

— Sergey Mohov, Lead Gameplay Designer (playstation.com)

“Defeating them is the primary way Dylan expands his supernatural arsenal, as each one he vanquishes rewards him with a brand-new combat ability. This is why our game is called Control Resonant!”

— Sergey Mohov, Lead Gameplay Designer (playstation.com)

What’s next

Control Resonant will be released on PlayStation 5 in 2026, and players can wishlist the game now.

The takeaway

Control Resonant promises to build upon the unique blend of exploration, combat, and narrative-driven gameplay that made the original Control a critical success, with a focus on player agency, customization, and the consequences of confronting the twisted, reality-warping forces threatening Manhattan.