Bethesda Cautious on AI, Won't Use It for Game Content Generation

Studio head Todd Howard says Bethesda is viewing AI as a tool, not a replacement for human creativity

Published on Feb. 25, 2026

In a recent interview, Bethesda Game Studios' Todd Howard addressed the studio's cautious approach to using generative AI in game development. While many in the industry are embracing AI for tasks like world-building and narrative, Howard stated that Bethesda is not currently using AI to generate any game assets or writing. The studio views AI as more of an analytical tool to handle 'boring' back-end work, allowing developers to focus on the creative aspects of game development.

Why it matters

Bethesda's stance on AI in game development is notable, as the studio is known for highly immersive, narrative-driven RPGs like The Elder Scrolls and Fallout. Many in the industry are concerned that increased AI usage could diminish the human touch and artistic intention that makes these types of games special. Bethesda's commitment to maintaining that creative vision is reassuring to fans.

The details

According to Howard, Bethesda is 'being incredibly cautious' with AI, using it only as an analytical tool to help handle large amounts of game data and free up developers for more creative tasks. The studio head likened the development process to that of a 'craftsman,' arguing that the human touch is essential to Bethesda's games. However, Howard acknowledged that the industry's stance on AI is rapidly evolving, with new models and capabilities emerging every few months.

  • The interview with Todd Howard took place on the Kinda Funny Gamescast in February 2026.

The players

Todd Howard

The studio head of Bethesda Game Studios, known for directing acclaimed RPG franchises like The Elder Scrolls and Fallout.

Bethesda Game Studios

A renowned video game development studio behind critically acclaimed role-playing games, including The Elder Scrolls and Fallout series.

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What they’re saying

“We're being like incredibly cautious, kind of viewing it as a tool, like an analyst. Look at the data in our games. We're not using it to generate anything. I think there's such an element of artistic intention that is essential to what we do and others do.”

— Todd Howard, Studio Head, Bethesda Game Studios (Kinda Funny Gamescast)

“It's certainly not a fad. The AI answer now becomes 'ask me in six months.' It changes so much. You can't ignore it in terms of - it's coming, it's changing. Every few months there's a new model, particularly in the tech side with code or productivity.”

— Todd Howard, Studio Head, Bethesda Game Studios (Kinda Funny Gamescast)

What’s next

Bethesda's cautious approach to AI in game development will likely continue to be closely watched by the industry and fans as the studio works on highly anticipated projects like The Elder Scrolls VI, which is being built on the new Creation Engine 3.

The takeaway

Bethesda's commitment to maintaining the human touch and artistic vision in its games, even as AI capabilities rapidly evolve, should be reassuring to fans who value the studio's signature style and immersive experiences. The studio's stance highlights the ongoing debate around the role of AI in creative industries like video games.