Black Hole Fishing Launches Today With Questionable Fish Science

New idle game from SDG Games takes fishing to absurd new heights by harnessing the power of a black hole

Apr. 8, 2026 at 11:08am

SDG Games has launched Black Hole Fishing, an incremental game that starts with throwing rocks at fish in a pond and quickly escalates into a bizarre operation of sucking fish into a black hole and converting them into cash. The game features automation, upgrades, and increasingly ambitious fish science experiments as players develop their pond and breed fish for greater profitability.

Why it matters

Black Hole Fishing represents the latest evolution in the popular idle game genre, taking the concept of automated resource gathering to an extreme with its use of a fictional black hole mechanic. The game’s quirky tone and code-based visual style also showcase the creative potential of solo game developers working in the incremental space.

The details

In Black Hole Fishing, players begin by simply throwing rocks at fish in a pond. This soon escalates as they develop the ability to suck fish directly into a black hole, which somehow converts them into cash. From there, the game expands into a layered idle machine built around automation, upgrades, and increasingly bizarre fish science experiments. Features include the ability to research injectable fish traits, breed fish for greater profitability, and even utilize a "Large Halibut Collider" to smash fish together in pursuit of greater returns.

  • Black Hole Fishing launched on Steam on April 7, 2026.

The players

SDG Games

A solo game development studio focused on creating incremental games with a playful tone and distinctive code-based visuals.

Playsaurus

The California-based game studio and publisher behind acclaimed titles such as Clicker Heroes, Poker Quest, and Mr. Mine. Playsaurus also has a publishing catalog that includes Cookie Clicker, Sixty Four, and Tingus Goose.

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The takeaway

Black Hole Fishing represents the continued evolution of the idle game genre, blending absurdist humor, automation, and experimental gameplay mechanics to create a unique and engaging experience for players seeking an offbeat take on the classic resource-gathering formula.